QA precision. App craft. Game-ready launches.

Posh Tunnel Ltd

A sleek little tunnel from messy builds to release-ready products. QA, apps, game development, Google Ads launch support, and trailer services with practical packages and sharp feedback loops.

QA iOS Android Steam Web Ads Trailers
Illustration of a girl looking into a blue and yellow tunnel
QA iOS Android Steam Web Ads Trailers

What the tunnel carries

Services built around quality from day one.

Posh Tunnel Ltd starts from a QA mindset: break the thing, understand the thing, then make the thing better. That applies whether the job is testing, building, porting, polishing, or getting a release unstuck.

01

QA Services

Exploratory testing, smoke passes, regression checks, bug reproduction, release readiness, and clear reporting for apps and games.

02

App Development

Practical iOS, Android, macOS, and Windows app work, from prototypes and MVPs to polish passes and release cleanup.

03

Game Development

Gameplay prototypes, mobile builds, Steam/web support, UI loops, bug fixing, and QA-minded game polish.

04

Launch Marketing

Google Ads setup, platform launch support, store-page messaging, and trailer/video services for apps, games, Steam pages, and web releases.

05

Trailer Video Services

Short trailers, app previews, gameplay clips, social cutdowns, and platform-ready video assets with a 15-second minimum.

06

Platform Launch Kit

A combined release pass for QA notes, store copy, launch assets, ad direction, report notes, and platform-specific checklist support.

Packages

Flexible blocks for focused work.

Pricing is ready for QA, app development, game development, launch ads, and trailer work. Larger retainers and mixed launch packages can still be scoped around the project.

QA Pulse

Under 10 hours

£49.50 / hour

  • Short bug hunts
  • Smoke checks
  • Focused feature feedback

QA Deep Run

25+ hours

£44 / hour

  • Milestone support
  • Release candidate QA
  • Multi-platform checks

App Build Packages

Prototype, Build Sprint, and Product Run tiers for iOS, Android, macOS, and Windows.

£50-£60 / hour

Game Build Packages

Prototype, Build Sprint, and Production Run tiers for iOS, Android, Steam, and web games.

£60-£70 / hour

Mobile App Ads

Setup passes, launch campaign sprints, monthly campaign care, app-store messaging, keyword/audience planning, and performance notes.

Ads from £350

Game Launch Ads

Campaign structure, creative angles, store-page messaging, and launch support for Steam, web, iOS, and Android games.

Launch from £650

Trailer Video Services

Short trailers, feature cuts, app previews, gameplay clips, and platform-ready video assets with a 15-second minimum.

Video from £300

Platform Launch Kit

A combined release pack covering QA notes, store copy, launch assets, ad direction, report notes, and platform-specific checklist support.

Scoped launch kit

Work

Careful QA, useful builds, and calmer launches.

A few pieces I can talk about publicly. The work is practical and hands-on: spend time with the build, notice what feels fragile, and leave the project easier to ship.

How it works

A clean route through the tunnel.

  1. 01

    Scope the build

    Define the platform, goals, risks, hours, and expected output before the clock gets noisy.

  2. 02

    Run the pass

    Test, build, fix, prototype, or polish in focused blocks with clear checkpoints.

  3. 03

    Deliver the signal

    Hand over reports, builds, notes, next actions, and anything needed to keep the release moving.

Project checkout

Choose the work, review the estimate, send the brief.

Select packages above or open the project checkout to build a proper inquiry with service picks, budget, contract length, project details, and a live estimate.